fetch tv -
the way to watch
Collider Studio was commissioned by Fetch TV to visualise a world of TV limbo. Where time spent finding content to watch leaves you in a barren wasteland. I built an expansive photorealistic environment, and a hero TV tower with over 1000 screens. I was the lead 3D artist on this project and was responsible for all 3D visuals.




Credits
PRODUCTION COMPANY
Collider
AGENCY
Today The Brave
3D
David Sujono
STUDIO PRODUCER
Hoss Ghonouie
CLIENT
Fetch TV
CREATIVE DIRECTOR
Andrew Van Der Westhuyzen
2D MOTION
Josh Mawer