fetch tv -
the way to watch

Collider Studio was commissioned by Fetch TV to visualise a world of TV limbo. Where time spent finding content to watch leaves you in a barren wasteland. I built an expansive photorealistic environment, and a hero TV tower with over 1000 screens. I was the lead 3D artist on this project and was responsible for all 3D visuals.

Credits

PRODUCTION COMPANY

Collider

AGENCY

Today The Brave

3D

David Sujono

STUDIO PRODUCER

Hoss Ghonouie

CLIENT

Fetch TV

CREATIVE DIRECTOR

Andrew Van Der Westhuyzen

2D MOTION

Josh Mawer

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